Clark Dodsworth, Director

Clark Dodsworth does high-tech strategic planning, technology assessment, competitive analysis, and interactive product development in the entertainment, cultural heritage and communications industries. His product development work includes interface design, user testing, content and systems. His experience ranges from social and networked interfaces to architectural-scale displays. He has written for or been quoted in the Wall Street Journal, Animation, Technology Review, Fun World, Amusement Business, The Wave Report, Spectrum, and New Media. Clark presents at and serves on juries for conferences about online, interface, museum, and interactive design topics.

His first book, Digital Illusion: Entertaining the Future with High Technology, is in its third printing. He was co-producer for a conference in Vienna on "Information vs. Meaning" and did strategic planning for Philips USA for intelligent interfaces and the Digital Living Room. Clark has designed interactive, projection-based museum exhibits for SimEx, Inc. of Toronto and co-authored the strategic plan for Evans & Sutherland’s Digital Theater division. He collaborated on show concept and interactive design for E&S’s Star Rider system in Wichita’s Exploration Place science museum.

Clark co-produced the Digital Bayou at SIGGRAPH 96 in New Orleans, a themed 50,000 square-foot showcase of emerging interface technologies. It was a temporary Location-Based Education/ Entertainment (LBEE) center. In 1995, He was product manager for the version 1.0 release of the multiplayer online social world, WorldsAway, on CompuServe. Before that, in 1991, he was director of content and creative services for VideoCart, Inc. the world's first B2C wireless, location-aware internet company. He drove the redesign of that company’s delivery system, an early PDA, and its interface.

Clark has worked on the production and creative sides of TV commercials, MTV videos, digital animation, educational videos, and electronic toys. He is a member of IAAPA (theme park association), SIGGRAPH (Special Interest Group for Computer Graphics and Interactive Techniques), and SIGCHI (Special Interest Group for Computer-Human Interaction). He was educated at the University of Illinois, Department of Art and Design (Magna Cum Laude), where his studies included projection and lighting effects design for modern dance and Wagnerian opera, under Wolfgang Wagner. His graduate work was at the Art Institute of Chicago in video art and computer graphics.